
EMBER
Sidearm
Free CircuitA copper-vented sidearm from the foundry unions. A hot chamber changes the visible exhaust after repeated shots, giving the user a clear cue to pause before the recovery delay grows.
Operating principle
A copper-vented sidearm from the foundry unions. A hot chamber changes the visible exhaust after repeated shots, giving the user a clear cue to pause before the recovery delay grows.
Modification choices
Choose a clear sight for fast presentation or a small optic for measured follow-up shots. A grip sleeve improves control. An extended magazine adds weight and lengthens the draw.
Engagement doctrine
Draw the sidearm when a primary reload would expose you. It suits every mode as insurance, not a reason to abandon cover. In PvE, save scarce primary ammunition on isolated light targets.
Strengths, limits & counters
Strong measured pairs; heat punishes panic fire. Watch the orange vent and push when the shooter must cool the chamber.
Reading the specifications
Damage is one unarmored torso hit at close range; a burst rifle reports one projectile, not an entire burst. Rate is nominal cycling speed; burst pauses, charging, cooling and reloads reduce sustained output. Capacity counts projectiles, shells or charges per load. Range describes the intended engagement distance. Recoil is a 0–100 control-demand index: lower is steadier, not weaker.
Operators & modes
Recommended operators: KILN, TORQUE. The displayed range is 38 metres in this fictional design. Treat it as a planning guide: sightlines, armor and movement still decide the encounter.



