
PRISM
Ada Neri · Deception specialist
Helix DirectorateAda Neri built the Directorate’s public holograms. She now tests how far a carefully chosen illusion can bend an order without openly disobeying it.
Before the blackout
Ada Neri built the Directorate’s public holograms. She now tests how far a carefully chosen illusion can bend an order without openly disobeying it.
Passive ability
Refraction briefly shows which direction an enemy scan originated from. Repeated scans do not reveal exact coordinates.
Active ability
Mirror Run projects a straight-running duplicate. It has no collision and dissolves when hit.
Signature ability
Split Stage creates three stationary echoes around one cover position. Footsteps and muzzle flashes still identify the real operator.
Strengths, limits & counters
Prism steals seconds from hurried attackers. Patient observation, sound and crossfire defeat her illusions more reliably than spraying every image.
Your place in the team
Solo: send Mirror Run toward a tempting doorway and watch the response. Duo: move opposite your partner’s decoy. Trio: use echoes to hide a change of angle. Squads: pair Split Stage with a real rotation; four teammates standing still waste the illusion.
Recommended loadout
VERDICT punishes a target that fires at the wrong image. FLICKER covers the close exit when the deception breaks. Move after the first burst rather than sharing the same position with every echo.
Reading the specifications
Mobility, armor and utility use ratings from 0 to 100; a higher value means more capability in that category. Armor is not a health total or a percentage of damage blocked. Ratings compare operators only, not operators with vehicles.





