
MULE
Tracked cargo hauler
Free CircuitA three-seat tracked hauler with an open cargo bed and a heavy front blade. Free Circuit crews use Mule to move batteries, repair stock and recovered archive cases through the industrial wards. Its utility rack carries supplies instead of a mounted turret.
Function & route
A three-seat tracked hauler with an open cargo bed and a heavy front blade. Free Circuit crews use Mule to move batteries, repair stock and recovered archive cases through the industrial wards. Its utility rack carries supplies instead of a mounted turret.
Driving technique
Use the tracks to climb loose slopes at a steady pace; sudden reversals waste traction. The front blade can shift marked light debris but cannot demolish buildings. Extra cargo increases stopping distance, so unload before attempting a narrow bridge turn.
Vulnerabilities
Track assemblies are easy to identify and difficult to protect from side fire. The cargo bed exposes a passenger and any stored supplies. Mule cannot outrun a closing district, so waiting for the final warning is a serious route-planning error.
Extraction protocol
Mule suits a Trio with a driver, rear observer and dismounted route checker. In PvE, establish a supply stop behind the assault line, then bring the hauler forward only after the yard is clear. In Battle Royale, leave early and keep a lighter escape vehicle in reserve.
Reading the specifications
Armor and mobility are vehicle-only ratings from 0 to 100; higher means more protection or easier route handling. Armor is not hit points or a damage-reduction percentage. Mobility is separate from top speed: a fast vehicle can still turn poorly or depend on a prepared route.
Operators & modes
Recommended operators: TORQUE, LEDGER. Capacity is 3 occupants, including the driver. The specifications describe 62 km/h maximum speed under favorable conditions; damage, terrain and cargo reduce practical performance. A vehicle has no ownership-based combat bonuses.





