MULE
MULE
Vehicles / Tracked cargo hauler

MULE

Tracked cargo hauler

Free Circuit

A three-seat tracked hauler with an open cargo bed and a heavy front blade. Free Circuit crews use Mule to move batteries, repair stock and recovered archive cases through the industrial wards. Its utility rack carries supplies instead of a mounted turret.

01

Function & route

A three-seat tracked hauler with an open cargo bed and a heavy front blade. Free Circuit crews use Mule to move batteries, repair stock and recovered archive cases through the industrial wards. Its utility rack carries supplies instead of a mounted turret.

02

Driving technique

Use the tracks to climb loose slopes at a steady pace; sudden reversals waste traction. The front blade can shift marked light debris but cannot demolish buildings. Extra cargo increases stopping distance, so unload before attempting a narrow bridge turn.

03

Vulnerabilities

Track assemblies are easy to identify and difficult to protect from side fire. The cargo bed exposes a passenger and any stored supplies. Mule cannot outrun a closing district, so waiting for the final warning is a serious route-planning error.

04

Extraction protocol

Mule suits a Trio with a driver, rear observer and dismounted route checker. In PvE, establish a supply stop behind the assault line, then bring the hauler forward only after the yard is clear. In Battle Royale, leave early and keep a lighter escape vehicle in reserve.

05

Reading the specifications

Armor and mobility are vehicle-only ratings from 0 to 100; higher means more protection or easier route handling. Armor is not hit points or a damage-reduction percentage. Mobility is separate from top speed: a fast vehicle can still turn poorly or depend on a prepared route.

06

Operators & modes

Recommended operators: TORQUE, LEDGER. Capacity is 3 occupants, including the driver. The specifications describe 62 km/h maximum speed under favorable conditions; damage, terrain and cargo reduce practical performance. A vehicle has no ownership-based combat bonuses.

Connected records

TORQUEOP—01
LEDGEROP—02
BASTIONVC—03
KESTRELVC—04

Further reading

Three routes through Veyra

The shortest line on the map can be the longest way out.

A squad is a shared signal

Useful callouts, recoverable mistakes and the difference between four players and a team.