BASTION
BASTION
Vehicles / Armored squad carrier

BASTION

Armored squad carrier

Helix Directorate

A four-seat armored carrier originally built to move archive guards through civil unrest. Sloped black plating shields occupants from small-arms angles, and a remote observation mast helps the squad inspect an intersection without opening the rear ramp. Its purpose is transport, not invulnerability.

01

Function & route

A four-seat armored carrier originally built to move archive guards through civil unrest. Sloped black plating shields occupants from small-arms angles, and a remote observation mast helps the squad inspect an intersection without opening the rear ramp. Its purpose is transport, not invulnerability.

02

Driving technique

Choose broad streets and approach turns slowly. The mass carries momentum downhill, so braking distance matters more than top speed. All passengers exit from the rear, making the orientation of the ramp part of every parking decision.

03

Vulnerabilities

The underside, rear cooling grille and observation mast remain vulnerable. Narrow canal bridges can trap its wide chassis. Once immobilized it becomes predictable cover with a single exit, so repair only under protection from another angle.

04

Extraction protocol

In Squads, dismount two operators to secure the exit before the remaining pair leaves. PvE teams can carry supplies to a boss approach, then move the carrier away from the attack lane. Do not confuse the armored cabin with a safe place to wait out a district closure.

05

Reading the specifications

Armor and mobility are vehicle-only ratings from 0 to 100; higher means more protection or easier route handling. Armor is not hit points or a damage-reduction percentage. Mobility is separate from top speed: a fast vehicle can still turn poorly or depend on a prepared route.

06

Operators & modes

Recommended operators: ROOK, RELAY. Capacity is 4 occupants, including the driver. The specifications describe 88 km/h maximum speed under favorable conditions; damage, terrain and cargo reduce practical performance. A vehicle has no ownership-based combat bonuses.

Connected records

ROOKOP—01
RELAYOP—02
MULEVC—03
TIDEBREAKERVC—04

Further reading

Three routes through Veyra

The shortest line on the map can be the longest way out.

A squad is a shared signal

Useful callouts, recoverable mistakes and the difference between four players and a team.