TIDEBREAKER
TIDEBREAKER
Vehicles / Armored canal skiff

TIDEBREAKER

Armored canal skiff

Free Circuit

A six-seat shallow-draft skiff plated with salvaged floodgate steel. Tidebreaker moves a full squad plus mission passengers along the drowned service canals. Two open rear positions allow observation, while the enclosed bow shelters the driver from spray and fragments.

01

Function & route

A six-seat shallow-draft skiff plated with salvaged floodgate steel. Tidebreaker moves a full squad plus mission passengers along the drowned service canals. Two open rear positions allow observation, while the enclosed bow shelters the driver from spray and fragments.

02

Driving technique

Cut thrust before a tight canal bend and let the hull settle. The stern slides outward under power, which can expose the rear seats to a bridge. Shallow draft clears submerged rails, but the skiff cannot cross dry streets or climb a lock gate.

03

Vulnerabilities

Canals offer few exits and bridges create obvious overhead ambushes. The rear propulsion grille is vulnerable, and water does not extinguish electrical disruption. A disabled skiff can strand passengers below street level with no climbable bank nearby.

04

Extraction protocol

In Squads, assign one observer to bridges and another to the stern. The two spare seats suit fictional PvE rescue objectives without changing the four-player squad size. Mark a ladder or ramp before every stop and never begin repairs beneath an uncleared bridge.

05

Reading the specifications

Armor and mobility are vehicle-only ratings from 0 to 100; higher means more protection or easier route handling. Armor is not hit points or a damage-reduction percentage. Mobility is separate from top speed: a fast vehicle can still turn poorly or depend on a prepared route.

06

Operators & modes

Recommended operators: BALLAST, RELAY. Capacity is 6 occupants, including the driver. The specifications describe 96 km/h maximum speed under favorable conditions; damage, terrain and cargo reduce practical performance. A vehicle has no ownership-based combat bonuses.

Connected records

BALLASTOP—01
RELAYOP—02
BASTIONVC—03
MULEVC—04

Further reading

Three routes through Veyra

The shortest line on the map can be the longest way out.

A squad is a shared signal

Useful callouts, recoverable mistakes and the difference between four players and a team.