MOTH
MOTH
Operatives / Recon specialist

MOTH

Nika Sorel · Recon specialist

Ghost Union

Nika Sorel mapped air currents for rooftop farmers. After Helix sealed the sky gardens, she turned her winglike sensors toward finding safe paths above the surveillance grid.

01

Before the blackout

Nika Sorel mapped air currents for rooftop farmers. After Helix sealed the sky gardens, she turned her winglike sensors toward finding safe paths above the surveillance grid.

02

Passive ability

Draft Sense marks reachable updraft vents. Landing damage is reduced only while the sensor fins are fully deployed.

03

Active ability

Feather Camera glides toward a ledge and sends one still image. Its visible lamp warns attentive enemies.

04

Signature ability

High Passage opens a controlled glide between two roofs. Moth cannot shoot while the fins are carrying her.

05

Strengths, limits & counters

Moth scouts a route before the team commits, but open sky offers no cover. Track her glide to its destination and avoid chasing decoy cameras.

06

Your place in the team

Solo: photograph the next roof before gliding. Duo: share the image while your partner covers the landing. Trio: establish high observation while two allies move below. Squads: scout a destination the entire team can reach; your private glide is not a squad route.

07

Recommended loadout

TRACE keeps moving targets visible from an observation roof. SKIP offers a fast emergency draw after landing. Neither replaces a checked glide destination; never land assuming the sidearm will clear it.

08

Reading the specifications

Mobility, armor and utility use ratings from 0 to 100; a higher value means more capability in that category. Armor is not a health total or a percentage of damage blocked. Ratings compare operators only, not operators with vehicles.

Connected records

TRACEWP—01
SKIPWP—02
ECHOOP—03
REVENANTVC—04

Further reading

The city that forgot its name

Veyra was built to remember everything. Then someone learned how to edit it.

A squad is a shared signal

Useful callouts, recoverable mistakes and the difference between four players and a team.