
WISP
Lea Kade · Mobile flanker
Ghost UnionLea Kade carried messages through flooded service tunnels before losing both legs in a security purge. She built her own blade prosthetics and refuses to let the city define where she can go.
Before the blackout
Lea Kade carried messages through flooded service tunnels before losing both legs in a security purge. She built her own blade prosthetics and refuses to let the city define where she can go.
Passive ability
Soft Step reduces landing noise after a short drop. Sprinting and long falls remain audible.
Active ability
Slipcut performs a short lateral dash with a visible vapor trail. It cannot pass through walls or incoming bullets.
Signature ability
Afterimage chains two dashes, separated by a mandatory landing. Each landing briefly delays weapon use.
Strengths, limits & counters
Wisp punishes isolated targets and exits before the second angle opens. Her thin armor loses sustained trades; hold distance and aim at her landing.
Your place in the team
Solo: preserve the second dash for disengagement. Duo: pressure the flank only after your partner draws attention. Trio: finish an isolated target and return immediately. Squads: threaten a side entrance without landing beyond the medic’s reachable cover.
Recommended loadout
FLICKER is light enough for a fast post-dash draw. FILAMENT reaches around a close angle but delays switching until the cable returns. Save a dash for leaving if the cable strike misses.
Reading the specifications
Mobility, armor and utility use ratings from 0 to 100; a higher value means more capability in that category. Armor is not a health total or a percentage of damage blocked. Ratings compare operators only, not operators with vehicles.





